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4d blender
4d blender




4d blender

Cinema 4D not only features the familiar aspects of polygonal modeling but even some time-saving modeling methods as well, perfectly suited for more complex projects.

4d blender

Unfortunately, I can't commit to updating that soon due to time constraints, but I can explain/comment/share the old code if it helps.Īnother thing that comes to mind is to use the older versions(C4D R11.5 and Blender 2.49), but it seems like a long way around it and maybe not all the features you use in R12 are supported in R11.5 (not sure). Blender has been utilized in many short animated films and only recently being used in feature-length animation. Still, as I mentioned above, the C4D R12 Python API changed a bit and the Blender Python API changed completely as they went for Python 3.0 from Blender 2.50 upwards. You can see a recording of how it worked here. Since it's almost two years old, it works for C4D R11.5 and Blender 2.49. If you want to export geometry+animation tracks(position,rotation,scale,and morphs(PLA)), you might something like an updated version of the script I had. Still the three.js script only exports geometry/meshes, but doesn't handle animation at all (morphing was not supported in three.js at the time I wrote the script (release 32)) Vincent was kind enough to branch from my GitHub repository and update that script, which you can get from his repository. It was written for C4D R11.5 and the API changed a bit. The post from the blog at work on three.js was also written by me and is also old. I was facing a similar issue a couple of years ago, as you can see in this answer






4d blender